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 Patch 1.3 
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Pie Basher
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Joined: Sat Dec 16, 2006 9:41 pm
Posts: 604
Location: UK - Lincoln
Post Patch 1.3
here you go new patch info bit n bobs


Area of Effect Changes
We are introducing a number of area-of-effect changes that will improve the overall player experience, especially in RvR. This includes a reduction in radius of many AoE abilities, bringing them back in-line with the radius values they were before version 1.2.1. In addition, we have begun a career-by-career analysis of direct damage vs. AoE damage that will continue through the next few patches and updates.

The war moves into exotic lands! With the introduction of the amazing new Land of the Dead high-level RvR dungeon, the Tomb Kings join the Age of Reckoning. Challenging new encounters, new action-oriented gameplay, and the chance to invade instances and attack the enemy when they least expect it, are all waiting in the desert sands. Unearth fabulous new treasure, including a new armour set for every career! See below for the full details on this epic expansion!
The new Sigil system gives you the power to take on the toughest enemies in the game without the requirement to wear specific armour pieces for their Wards. This system replaces the previous Ward system, and enhances the Old World Armoury section of the Tome of Knowledge. Full details are below.
Now you can share the wealth with your friends and Realm-mates! Opt out of loot rolls in Public Quests (including those in Keeps and Fortresses) to ensure that everyone gets their share of the treasure. After all, the better equipped your Realm is, the better you'll fare in the contest to secure control of the Land of the Dead!
As all eyes turn to the blazing desert lands in the south, the realms draw up their plans to take advantage of the diversion and claim victory on the battlefield. Collect Ordnance to purchase new enhanced siege engines, secure your Keep's inner door with the new "Deadbolt" upgrade, and experience the numerous improvements made to many of the game's Scenarios.
To ensure that you and your allies can wage battle against the undead legions of the Tomb Kings (or any of the game's other challenging instanced bosses!), we have made several player-friendly changes to the instance lockout timer system. Now, players both with and without lockout timers can join forces to crush the enemy and reap the rewards of conquest.
Take control like never before with improved action bar functionality. Display up to five action bars on the screen, and customise the layout and number of buttons on each bar individually.
We have expanded player inventory to ensure that you have room for all of the new treasures you find in the Land of the Dead. Players will be able to obtain additional inventory space for alternative currency and crafting, freeing up their existing inventory for more loot!

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Fri May 15, 2009 8:51 pm
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Seriously! I need a life...

Joined: Tue Mar 04, 2008 12:18 am
Posts: 1178
Post Re: Patch 1.3
hope it fixes the problems you guys were talking about :)

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Sat May 16, 2009 4:57 pm
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